Squad Server Rules
Admins have the final say in any matter they are involved in. If you feel that you have been treated unfairly by an admin, please open a ticket in Discord.
1 – General Rules
1.1 Do not impersonate any member of the administration team or project yourself as such.
1.2 Do not use any other language than English in local or command radio, you may choose the language of your squad.
1.3 Advertising and/or recruitment of any kind is prohibited.
1.4 Players should not intentionally kill or wound a friendly player or damage/destroy a friendly vehicle. Baiting people into teamkills for any reason (e.g. being stuck) is not tolerated.
1.5 Intentionally impeding, disrupting or destroying friendly structures and/or vehicles will not be tolerated under any circumstances.
1.6 Ghosting or sharing information with the opposing team is not allowed.
1.7 Play fair. No hacks, cheats, exploits or use of game glitches.
1.8 The use of offensive language (e.g. hate speech, homophobia, racism), as well as names that might refer to any offensive figures or events is prohibited.
1.9 Excessive use of soundboard and/or spamming local / squad / command radio is prohibited.
1.10 Talking about politics or controversial topics is prohibited.
2 – Squad Leader
2.1 All squad leaders should have a microphone and effectively communicate with their squad and fellow team leaders, if this intention is not given you may not open a squad.
2.2 Every squad leader is required to use the squad leader kit, regardless of squad size.
2.3 The Commander must be a squad leader of an infantry squad.
2.4 Squad leaders should actively contribute to the teams success, not playing the active objective will result in removal from the team.
3 – Squads
3.1 A squad may only be locked once it has 3 or more members. Vehicle squads are exempt.
3.2 No locked squad limitations for special vehicles – e.g M-ATV TOW, BRDM-2 Spandrel, Simir Kornet, Technical SPG-9, BRDM-2 UB-32, BM-21 GRAD, M1064A3 and RWS (Remote Weapon System) light vehicles.
4 – Vehicle – Armour
4.1 Vehicle claims are based on the most accurate squad name for the given vehicle. The first squad to be created with the most accurate name and complies with rule 4.2 and 4.3 will get the claim. For example, a squad called “Leopard 2A6” would have priority over a squad called “Armour” or “MBT”. The same goes for “BTR-82A” would have priority over a squad called “BTR”. Helicopters are exempt from this rule (see section 6).
4.2 Only 1 armoured vehicle can be claimed per squad, with no more than four people and a minimum of two crewmen at all times. This applies to all crewmen required vehicles. Mechanised infantry are exempt from this rule (see section 5.)
4.3 Eligible claims require at least two crewmen to be spawned in at main base that are not AFK. If both players are not spawned in before the vehicle spawns in, you do not have the claim.
5 – Vehicle – Mechanised Infantry
5.1 The squad leader of a mechanised infantry squad must use the Lead Crewman kit and stay with the vehicle at all times. Abandoning vehicles will be classed as asset wasting.
5.2 Vehicle claims will follow rule 4.1. It is the responsibility of the squad leader to name their squad according to the vehicle that they intend to take. You must include either “Mech Inf”, “Inf” or “Infantry” after the vehicle name. E.g “BTR-82A – Mech Inf” or “LAV6 – Inf”.
5.3 Mechanised infantry squads may only claim one armoured vehicle at a time.
5.4 Main Battle Tanks (MBT’s) and MGS vehicles are not allowed to be used for mechanised infantry.
5.5 The Commander is not allowed to be a Squad Leader of a mechanised infantry squad.
6 – Vehicle – Helicopter
6.1 Heli ramming is prohibited, this counts for friendly and enemy helicopters.
6.2 Helicopter claims require one pilot to be spawned at main. No more than one helicopter per squad.
6.3 As a heli pilot you are not allowed to have an infantry squad. Your squad has to be locked with a maximum of 3 people.
6.4 Helicopter squad names can be generic, such as “Heli” or “Helicopter”. Full vehicle names such as “UH-60M” or “MI-8” can be used but are not required for claims.
6.5 Helicopter claims are on a first come, first serve basis
4 – Mainbase Camping
7.1 Camping mainbase with emplacements and heavy vehicles will not be permitted. Players that break this rule will be removed from the server. LAT/ HAT / Sapper / Engineers are free to attempt to sabotage the enemy team – e.g placing mines or using anti-tank weapons.
7.2 Intentionally provoking a vehicle engagement outside a main base is not allowed. If you choose to engage an enemy vehicle upon leaving their main base, the enemy vehicle will be free to counter attack you. This type of scenario will not fall under rule 7.1.
7.3 Indirect fire Vehicles (Grad, UB32 technical, Mortar technical) are exempt from rule 7. (Mainbase Camping) protections as soon as the vehicle or operator employs any type of weapon.
8 – Seeding
8.1 Pre-installed emplacements such as HABs and FOBs are not to be removed during seeding, however a second radio can be placed outside of the restricted area.
8.2 The use of explosives, rockets and grenades is allowed, but excessive use of these should be avoided. If an admin asks you to stop, please do so.
9 – Streaming
9.1 Any streamer must use a delay or cover for the map.